Morty Taghdisi

Game lab

A game in planning

DuneDrift

A quiet desert movement game shaped by open space, shifting sand, and the calm rhythm of going somewhere.

BlenderThree.jsAnimated prototype
A camper moving along a desert road beneath a wide mountain horizon.
Scene preview

Scene cover

Open the animated desert scene.

Enter game scene

Creative direction

Three things to protect as the idea grows.

Movement

Let the feeling of motion carry the experience.

Desert

Shape a spacious world from light, sand, and distance.

Calmness

Keep the pace quiet enough to notice the landscape.

Prototype boundary

The route is ready for the first drive.

The Game Lab introduces DuneDrift with its cover image. Enter the dedicated scene to load the current Three.js motion prototype while keeping game assets out of the portfolio and article routes.

Current status

  • Game concept captured
  • Blender and Three.js direction chosen
  • Playable scene available